500 lines
19 KiB
C++
500 lines
19 KiB
C++
/**
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* \file screen.h
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*
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* Brain screen display and touch functions.
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*
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* Contains user calls to the v5 screen for touching and displaying graphics.
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*
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* \copyright (c) 2017-2023, Purdue University ACM SIGBots.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*/
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#ifndef _PROS_SCREEN_H_
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#define _PROS_SCREEN_H_
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#include <stdarg.h>
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#include <stdbool.h>
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#define _GNU_SOURCE
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#include <stdio.h>
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#undef _GNU_SOURCE
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#include <stdint.h>
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#include "pros/colors.h" // c color macros
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#ifdef __cplusplus
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extern "C" {
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namespace pros {
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#endif
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/**
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* ! Different font sizes that can be used in printing text.
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*/
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typedef enum {
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E_TEXT_SMALL = 0, ///< Small text font size
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E_TEXT_MEDIUM, ///< Normal/Medium text font size
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E_TEXT_LARGE, ///< Large text font size
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E_TEXT_MEDIUM_CENTER, ///< Medium centered text
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E_TEXT_LARGE_CENTER ///< Large centered text
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} text_format_e_t;
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/**
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* ! Enum indicating what the current touch status is for the touchscreen.
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*/
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typedef enum {
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E_TOUCH_RELEASED = 0, ///< Last interaction with screen was a quick press
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E_TOUCH_PRESSED, ///< Last interaction with screen was a release
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E_TOUCH_HELD, ///< User is holding screen down
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E_TOUCH_ERROR ///< An error occured while taking/returning the mutex
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} last_touch_e_t;
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/**
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* ! Struct representing screen touch status, screen last x, screen last y, press count, release count.
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*/
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typedef struct screen_touch_status_s {
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last_touch_e_t touch_status; ///< Represents if the screen is being held, released, or pressed.
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int16_t x; ///< Represents the x value of the location of the touch.
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int16_t y; ///< Represents the y value of the location of the touch.
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int32_t press_count; ///< Represents how many times the screen has be pressed.
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int32_t release_count; ///< Represents how many times the user released after a touch on the screen.
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} screen_touch_status_s_t;
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#ifdef PROS_USE_SIMPLE_NAMES
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#ifdef __cplusplus
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#define TEXT_SMALL pros::E_TEXT_SMALL
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#define TEXT_MEDIUM pros::E_TEXT_MEDIUM
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#define TEXT_LARGE pros::E_TEXT_LARGE
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#define TEXT_MEDIUM_CENTER pros::E_TEXT_MEDIUM_CENTER
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#define TEXT_LARGE_CENTER pros::E_TEXT_LARGE_CENTER
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#define TOUCH_RELEASED pros::E_TOUCH_RELEASED
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#define TOUCH_PRESSED pros::E_TOUCH_PRESSED
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#define TOUCH_HELD pros::E_TOUCH_HELD
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#else
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#define TEXT_SMALL E_TEXT_SMALL
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#define TEXT_MEDIUM E_TEXT_MEDIUM
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#define TEXT_LARGE E_TEXT_LARGE
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#define TEXT_MEDIUM_CENTER E_TEXT_MEDIUM_CENTER
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#define TEXT_LARGE_CENTER E_TEXT_LARGE_CENTER
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#define TOUCH_RELEASED E_TOUCH_RELEASED
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#define TOUCH_PRESSED E_TOUCH_PRESSED
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#define TOUCH_HELD E_TOUCH_HELD
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#endif
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#endif
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typedef void (*touch_event_cb_fn_t)();
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#ifdef __cplusplus
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namespace c {
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#endif
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/******************************************************************************/
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/** Screen Graphical Display Functions **/
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/** **/
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/** These functions allow programmers to display shapes on the v5 screen **/
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/******************************************************************************/
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/**
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* Set the pen color for subsequent graphics operations
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*
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* This function uses the following values of errno when an error state is
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* reached:
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* EACCESS - Another resource is currently trying to access the screen mutex.
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*
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* \param color The pen color to set (it is recommended to use values
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* from the enum defined in colors.h)
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*
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* \return Returns 1 if the mutex was successfully returned, or PROS_ERR if
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* there was an error either taking or returning the screen mutex.
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*/
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uint32_t screen_set_pen(uint32_t color);
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/**
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* Set the eraser color for erasing and the current background.
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*
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* This function uses the following values of errno when an error state is
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* reached:
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* EACCESS - Another resource is currently trying to access the screen mutex.
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*
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* \param color The background color to set (it is recommended to use values
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* from the enum defined in colors.h)
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*
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* \return Returns 1 if the mutex was successfully returned, or
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* PROS_ERR if there was an error either taking or returning the screen mutex.
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*/
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uint32_t screen_set_eraser(uint32_t color);
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/**
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* Get the current pen color.
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*
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* This function uses the following values of errno when an error state is
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* reached:
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* EACCESS - Another resource is currently trying to access the screen mutex.
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*
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* \return The current pen color in the form of a value from the enum defined
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* in colors.h, or PROS_ERR if there was an error taking or returning
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* the screen mutex.
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*/
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uint32_t screen_get_pen(void);
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/**
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* Get the current eraser color.
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*
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* This function uses the following values of errno when an error state is
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* reached:
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* EACCESS - Another resource is currently trying to access the screen mutex.
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*
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* \return The current eraser color in the form of a value from the enum
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* defined in colors.h, or PROS_ERR if there was an error taking or
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* returning the screen mutex.
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*/
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uint32_t screen_get_eraser(void);
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/**
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* Clear display with eraser color
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*
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* This function uses the following values of errno when an error state is
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* reached:
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* EACCESS - Another resource is currently trying to access the screen mutex.
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*
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* \return 1 if there were no errors, or PROS_ERR if an error occured
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* taking or returning the screen mutex.
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*/
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uint32_t screen_erase(void);
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/**
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* Scroll lines on the display upwards.
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*
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* This function uses the following values of errno when an error state is
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* reached:
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* EACCESS - Another resource is currently trying to access the screen mutex.
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*
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* \param start_line The line from which scrolling will start
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* \param lines The number of lines to scroll up
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*
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* \return 1 if there were no errors, or PROS_ERR if an error occured
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* taking or returning the screen mutex.
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*/
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uint32_t screen_scroll(int16_t start_line, int16_t lines);
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/**
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* Scroll lines within a region on the display
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*
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* This function behaves in the same way as `screen_scroll`, except that you
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* specify a rectangular region within which to scroll lines instead of a start
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* line.
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*
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* This function uses the following values of errno when an error state is
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* reached:
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* EACCESS - Another resource is currently trying to access the screen mutex.
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*
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* \param x0, y0 The (x,y) coordinates of the first corner of the
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* rectangular region
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* \param x1, y1 The (x,y) coordinates of the second corner of the
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* rectangular region
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* \param lines The number of lines to scroll upwards
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*
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* \return 1 if there were no errors, or PROS_ERR if an error occured
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* taking or returning the screen mutex.
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*/
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uint32_t screen_scroll_area(int16_t x0, int16_t y0, int16_t x1, int16_t y1, int16_t lines);
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/**
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* Copy a screen region (designated by a rectangle) from an off-screen buffer
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* to the screen
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*
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* This function uses the following values of errno when an error state is
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* reached:
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* EACCESS - Another resource is currently trying to access the screen mutex.
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*
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* \param x0, y0 The (x,y) coordinates of the first corner of the
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* rectangular region of the screen
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* \param x1, y1 The (x,y) coordinates of the second corner of the
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* rectangular region of the screen
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* \param buf Off-screen buffer containing screen data
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* \param stride Off-screen buffer width in pixels, such that image size
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* is stride-padding
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*
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* \return 1 if there were no errors, or PROS_ERR if an error occured
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* taking or returning the screen mutex.
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*/
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uint32_t screen_copy_area(int16_t x0, int16_t y0, int16_t x1, int16_t y1, uint32_t* buf, int32_t stride);
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/**
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* Draw a single pixel on the screen using the current pen color
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*
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* This function uses the following values of errno when an error state is
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* reached:
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* EACCESS - Another resource is currently trying to access the screen mutex.
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*
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* \param x, y The (x,y) coordinates of the pixel
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*
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* \return 1 if there were no errors, or PROS_ERR if an error occured
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* taking or returning the screen mutex.
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*/
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uint32_t screen_draw_pixel(int16_t x, int16_t y);
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/**
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* Erase a pixel from the screen (Sets the location)
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*
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* This function uses the following values of errno when an error state is
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* reached:
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* EACCESS - Another resource is currently trying to access the screen mutex.
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*
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* \param x, y The (x,y) coordinates of the erased
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*
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* \return 1 if there were no errors, or PROS_ERR if an error occured
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* taking or returning the screen mutex.
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*/
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uint32_t screen_erase_pixel(int16_t x, int16_t y);
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/**
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* Draw a line on the screen using the current pen color
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*
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* This function uses the following values of errno when an error state is
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* reached:
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* EACCESS - Another resource is currently trying to access the screen mutex.
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*
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* \param x0, y0 The (x, y) coordinates of the first point of the line
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* \param x1, y1 The (x, y) coordinates of the second point of the line
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*
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* \return 1 if there were no errors, or PROS_ERR if an error occured
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* taking or returning the screen mutex.
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*/
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uint32_t screen_draw_line(int16_t x0, int16_t y0, int16_t x1, int16_t y1);
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/**
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* Erase a line on the screen using the current eraser color
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*
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* This function uses the following values of errno when an error state is
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* reached:
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* EACCESS - Another resource is currently trying to access the screen mutex.
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*
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* \param x0, y0 The (x, y) coordinates of the first point of the line
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* \param x1, y1 The (x, y) coordinates of the second point of the line
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*
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* \return 1 if there were no errors, or PROS_ERR if an error occured
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* taking or returning the screen mutex.
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*/
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uint32_t screen_erase_line(int16_t x0, int16_t y0, int16_t x1, int16_t y1);
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/**
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* Draw a rectangle on the screen using the current pen color
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*
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* This function uses the following values of errno when an error state is
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* reached:
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* EACCESS - Another resource is currently trying to access the screen mutex.
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*
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* \param x0, y0 The (x,y) coordinates of the first point of the rectangle
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* \param x1, y1 The (x,y) coordinates of the second point of the rectangle
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*
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* \return 1 if there were no errors, or PROS_ERR if an error occured
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* taking or returning the screen mutex.
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*/
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uint32_t screen_draw_rect(int16_t x0, int16_t y0, int16_t x1, int16_t y1);
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/**
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* Erase a rectangle on the screen using the current eraser color
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*
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* This function uses the following values of errno when an error state is
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* reached:
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* EACCESS - Another resource is currently trying to access the screen mutex.
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*
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* \param x0, y0 The (x,y) coordinates of the first point of the rectangle
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* \param x1, y1 The (x,y) coordinates of the second point of the rectangle
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*
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* \return 1 if there were no errors, or PROS_ERR if an error occured
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* taking or returning the screen mutex.
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*/
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uint32_t screen_erase_rect(int16_t x0, int16_t y0, int16_t x1, int16_t y1);
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/**
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* Fill a rectangular region of the screen using the current pen
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* color
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*
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* This function uses the following values of errno when an error state is
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* reached:
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* EACCESS - Another resource is currently trying to access the screen mutex.
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*
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* \param x0, y0 The (x,y) coordinates of the first point of the rectangle
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* \param x1, y1 The (x,y) coordinates of the second point of the rectangle
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*
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* \return 1 if there were no errors, or PROS_ERR if an error occured
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* taking or returning the screen mutex.
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*/
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uint32_t screen_fill_rect(int16_t x0, int16_t y0, int16_t x1, int16_t y1);
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/**
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* Draw a circle on the screen using the current pen color
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*
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* This function uses the following values of errno when an error state is
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* reached:
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* EACCESS - Another resource is currently trying to access the screen mutex.
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*
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* \param x, y The (x,y) coordinates of the center of the circle
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* \param r The radius of the circle
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*
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* \return 1 if there were no errors, or PROS_ERR if an error occured
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* taking or returning the screen mutex.
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*/
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uint32_t screen_draw_circle(int16_t x, int16_t y, int16_t radius);
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/**
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* Erase a circle on the screen using the current eraser color
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*
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* This function uses the following values of errno when an error state is
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* reached:
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* EACCESS - Another resource is currently trying to access the screen mutex.
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*
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* \param x, y The (x,y) coordinates of the center of the circle
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* \param r The radius of the circle
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*
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* \return 1 if there were no errors, or PROS_ERR if an error occured
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* taking or returning the screen mutex.
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*/
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uint32_t screen_erase_circle(int16_t x, int16_t y, int16_t radius);
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/**
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* Fill a circular region of the screen using the current pen
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* color
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*
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* This function uses the following values of errno when an error state is
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* reached:
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* EACCESS - Another resource is currently trying to access the screen mutex.
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*
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* \param x, y The (x,y) coordinates of the center of the circle
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* \param r The radius of the circle
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*
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* \return 1 if there were no errors, or PROS_ERR if an error occured
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* taking or returning the screen mutex.
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*/
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uint32_t screen_fill_circle(int16_t x, int16_t y, int16_t radius);
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/******************************************************************************/
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/** Screen Text Display Functions **/
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/** **/
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/** These functions allow programmers to display text on the v5 screen **/
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/******************************************************************************/
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/**
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* Print a formatted string to the screen on the specified line
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*
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* Will default to a medium sized font by default if invalid txt_fmt is given.
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*
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* \param txt_fmt Text format enum that determines if the text is medium, large, medium_center, or large_center. (DOES NOT SUPPORT SMALL)
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* \param line The line number on which to print
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* \param text Format string
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* \param ... Optional list of arguments for the format string
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*
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* \return 1 if there were no errors, or PROS_ERR if an error occured
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* taking or returning the screen mutex.
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*/
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uint32_t screen_print(text_format_e_t txt_fmt, const int16_t line, const char* text, ...);
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/**
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* Print a formatted string to the screen at the specified point
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*
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* Will default to a medium sized font by default if invalid txt_fmt is given.
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*
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* Text formats medium_center and large_center will default to medium and large respectively.
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*
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* \param txt_fmt Text format enum that determines if the text is small, medium, or large.
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* \param x The y coordinate of the top left corner of the string
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* \param y The x coordinate of the top left corner of the string
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* \param text Format string
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* \param ... Optional list of arguments for the format string
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*
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* \return 1 if there were no errors, or PROS_ERR if an error occured
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* taking or returning the screen mutex.
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*/
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uint32_t screen_print_at(text_format_e_t txt_fmt, const int16_t x, const int16_t y, const char* text, ...);
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/**
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* Print a formatted string to the screen on the specified line
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*
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* Same as `display_printf` except that this uses a `va_list` instead of the
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* ellipsis operator so this can be used by other functions.
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*
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* Will default to a medium sized font by default if invalid txt_fmt is given.
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* Exposed mostly for writing libraries and custom functions.
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*
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* This function uses the following values of errno when an error state is
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* reached:
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* EACCESS - Another resource is currently trying to access the screen mutex.
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*
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* \param txt_fmt Text format enum that determines if the text is medium, large, medium_center, or large_center. (DOES NOT SUPPORT SMALL)
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* \param line The line number on which to print
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* \param text Format string
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* \param args List of arguments for the format string
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*
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* \return 1 if there were no errors, or PROS_ERR if an error occured
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* while taking or returning the screen mutex.
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*/
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uint32_t screen_vprintf(text_format_e_t txt_fmt, const int16_t line, const char* text, va_list args);
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/**
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* Print a formatted string to the screen at the specified coordinates
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*
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* Same as `display_printf_at` except that this uses a `va_list` instead of the
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* ellipsis operator so this can be used by other functions.
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*
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* Will default to a medium sized font by default if invalid txt_fmt is given.
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*
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* Text formats medium_center and large_center will default to medium and large respectively.
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* Exposed mostly for writing libraries and custom functions.
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*
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* This function uses the following values of errno when an error state is
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* reached:
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* EACCESS - Another resource is currently trying to access the screen mutex.
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*
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* \param txt_fmt Text format enum that determines if the text is small, medium, or large.
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* \param x, y The (x,y) coordinates of the top left corner of the string
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* \param text Format string
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* \param args List of arguments for the format string
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*
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* \return 1 if there were no errors, or PROS_ERR if an error occured
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* while taking or returning the screen mutex.
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*/
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uint32_t screen_vprintf_at(text_format_e_t txt_fmt, const int16_t x, const int16_t y, const char* text, va_list args);
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/******************************************************************************/
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/** Screen Touch Functions **/
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/** **/
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/** These functions allow programmers to access **/
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/** information about screen touches **/
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/******************************************************************************/
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/**
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* Gets the touch status of the last touch of the screen.
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*
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* \return The last_touch_e_t enum specifier that indicates the last touch status of the screen (E_TOUCH_EVENT_RELEASE, E_TOUCH_EVENT_PRESS, or E_TOUCH_EVENT_PRESS_AND_HOLD).
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* This will be released by default if no action was taken.
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* If an error occured, the screen_touch_status_s_t will have its last_touch_e_t
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* enum specifier set to E_TOUCH_ERR, and other values set to -1.
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*/
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screen_touch_status_s_t screen_touch_status(void);
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/**
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* Assigns a callback function to be called when a certain touch event happens.
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*
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* This function uses the following values of errno when an error state is
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* reached:
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* EACCESS - Another resource is currently trying to access the screen mutex.
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*
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* \param cb Function pointer to callback when event type happens
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* \param event_type Touch event that will trigger the callback.
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*
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* \return 1 if there were no errors, or PROS_ERR if an error occured
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* while taking or returning the screen mutex.
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*/
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uint32_t screen_touch_callback(touch_event_cb_fn_t cb, last_touch_e_t event_type);
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#ifdef __cplusplus
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} //namespace c
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} //namespace pros
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}
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#endif
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#endif
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