#include "../src/include/htab.h" #include "Unity/src/unity.h" #include "Unity/src/unity_internals.h" #include void setUp() {} void tearDown() {} void test_htab() { char* key = "hello"; char* data = "world"; HTab* htab = htab_init(); htab_ins(htab, key, data); TEST_ASSERT_EQUAL_STRING(data, htab_get(htab, key)); TEST_ASSERT_NOT_EQUAL(data, htab_get(htab, "h")); } int main() { UNITY_BEGIN(); RUN_TEST(test_htab); return UNITY_END(); }