#include "../src/include/util.h" #include "registry.h" #include "unity/unity.h" void test_is_even() { TEST_ASSERT_EQUAL(0, is_even(1));; TEST_ASSERT_EQUAL(1, is_even(2)); } int test_util() { UNITY_BEGIN(); RUN_TEST(test_is_even); return UNITY_END(); } __attribute__((constructor)) void register_tests_util() { register_test(test_util); }