33 lines
762 B
C
33 lines
762 B
C
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#include <stdlib.h>
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#include "unity/unity.h"
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#include "registry.h"
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#include "unity/unity_internals.h"
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#include "../src/include/token.h"
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void test_token_init() {
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char* s = malloc(sizeof("Hello, world!"));
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s = "Hello, world!";
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Token* t = token_init(TOKEN_TYPE_CALL, s);
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TEST_ASSERT_EQUAL(TOKEN_TYPE_NUMBER, t->type);
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TEST_ASSERT_EQUAL_STRING("Hellso, world!", t->val);
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}
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void test_token_destroy() {
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char* s = malloc(1 * sizeof(char));
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*s = 'h';
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Token* t = token_init(TOKEN_TYPE_CALL, s);
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token_destroy(t);
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}
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void token_test() {
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UNITY_BEGIN();
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RUN_TEST(test_token_init);
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RUN_TEST(test_token_destroy);
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UNITY_END();
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}
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__attribute__((constructor)) void register_tests_token() {
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register_test(token_test);
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}
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