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ln-frag/res/shaders/test.frag
2024-12-17 11:56:18 -05:00

11 lines
185 B
GLSL

// Simple triangle fragment shader.
#version 450
layout(location = 0) in vec3 fragColor;
layout(location = 0) out vec4 outColor;
void main() {
outColor = vec4(fragColor, 1.0);
}