Fixed typo, updated README
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@@ -15,7 +15,7 @@ const ESCRAD: f64 = 2.4;
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// Target coordinates (what to "zoom in on" with each new frame.)
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const TARGX: f64 = -0.4638686756;
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const TARGX: f64 = 0.0723647;
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const TARGY: f64 = 0.0723647;
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fn main() {
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let w = IMGW as f64;
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