2024-09-18 13:05:17 -04:00

311 lines
10 KiB
C++

/**
* Copyright 2020 Jonathan Bayless
*
* Use of this source code is governed by an MIT-style license that can be found
* in the LICENSE file or at https://opensource.org/licenses/MIT.
*/
#ifndef _SQUIGGLES_SPLINE_HPP_
#define _SQUIGGLES_SPLINE_HPP_
#include <initializer_list>
#include <memory>
#include <vector>
#include "constraints.hpp"
#include "geometry/controlvector.hpp"
#include "geometry/profilepoint.hpp"
#include "math/quinticpolynomial.hpp"
#include "physicalmodel/passthroughmodel.hpp"
#include "physicalmodel/physicalmodel.hpp"
namespace squiggles {
class SplineGenerator {
public:
/**
* Generates curves that match the given motion constraints.
*
* @param iconstraints The maximum allowable values for the robot's motion.
* @param imodel The robot's physical characteristics and constraints
* @param idt The difference in time in seconds between each state for the
* generated paths.
*/
SplineGenerator(Constraints iconstraints,
std::shared_ptr<PhysicalModel> imodel =
std::make_shared<PassthroughModel>(),
double idt = 0.1);
/**
* Creates a motion profiled path between the given waypoints.
*
* @param iwaypoints The list of poses that the robot should reach along the
* path.
* @param fast If true, the path optimization process will stop as soon as the
* constraints are met. If false, the optimizer will find the
* smoothest possible path between the points.
*
* @return A series of robot states defining a path between the poses.
*/
std::vector<ProfilePoint> generate(std::vector<Pose> iwaypoints,
bool fast = false);
std::vector<ProfilePoint> generate(std::initializer_list<Pose> iwaypoints,
bool fast = false);
/**
* Creates a motion profiled path between the given waypoints.
*
* @param iwaypoints The list of vectors that the robot should reach along the
* path.
*
* @return A series of robot states defining a path between the vectors.
*/
std::vector<ProfilePoint> generate(std::vector<ControlVector> iwaypoints);
std::vector<ProfilePoint>
generate(std::initializer_list<ControlVector> iwaypoints);
protected:
/**
* The maximum allowable values for the robot's motion.
*/
Constraints constraints;
/**
* Defines the physical structure of the robot and translates the linear
* kinematics to wheel velocities.
*/
std::shared_ptr<PhysicalModel> model;
/**
* The time difference between each value in the generated path.
*/
double dt;
/**
* The minimum and maximum durations for a path to take. A larger range allows
* for longer possible paths at the expense of a longer path generation time.
*/
const int T_MIN = 2;
const int T_MAX = 15;
const int MAX_GRAD_DESCENT_ITERATIONS = 10;
/**
* This is factor is used to create a "dummy velocity" in the initial path
* generation step one or both of the preferred start or end velocities is
* zero. The velocity will be replaced with the preferred start/end velocity
* in parameterization but a nonzero velocity is needed for the spline
* calculation.
*
* This was 1.2 in the WPILib example but that large of a value seems to
* create wild paths, 0.12 worked better in testing with VEX-sized paths.
*/
public:
const double K_DEFAULT_VEL = 1.0;
/**
* The output of the initial, "naive" generation step. We discard the
* derivative values to replace them with values from a motion profile.
*/
struct GeneratedPoint {
GeneratedPoint(Pose ipose, double icurvature = 0.0)
: pose(ipose), curvature(icurvature) {}
std::string to_string() const {
return "GeneratedPoint: {" + pose.to_string() +
", curvature: " + std::to_string(curvature) + "}";
}
Pose pose;
double curvature;
};
/**
* An intermediate value used in the "naive" generation step. Contains the
* final GeneratedPoint value that will be returned as well as the spline's
* derivative values to perform the initial check against the constraints.
*/
struct GeneratedVector {
GeneratedVector(GeneratedPoint ipoint,
double ivel,
double iaccel,
double ijerk)
: point(ipoint), vel(ivel), accel(iaccel), jerk(ijerk) {}
GeneratedPoint point;
double vel;
double accel;
double jerk;
std::string to_string() const {
return "GeneratedVector: {" + point.to_string() +
", vel: " + std::to_string(vel) +
", accel: " + std::to_string(accel) +
", jerk: " + std::to_string(jerk) + "}";
}
};
std::vector<GeneratedVector> gen_single_raw_path(ControlVector start,
ControlVector end,
int duration,
double start_vel,
double end_vel);
/**
* Runs a Gradient Descent algorithm to minimize the linear acceleration,
* linear jerk, and curvature for the generated path.
*
* This is used when there is not a start/end velocity specified for a given
* path.
*/
std::vector<GeneratedPoint>
gradient_descent(ControlVector& start, ControlVector& end, bool fast);
/**
* An intermediate value used in the parameterization step. Adds the
* constrained values from the motion profile to the output from the "naive"
* generation step.
*/
struct ConstrainedState {
ConstrainedState(Pose ipose,
double icurvature,
double idistance,
double imax_vel,
double imin_accel,
double imax_accel)
: pose(ipose),
curvature(icurvature),
distance(idistance),
max_vel(imax_vel),
min_accel(imin_accel),
max_accel(imax_accel) {}
ConstrainedState() = default;
Pose pose = Pose();
double curvature = 0;
double distance = 0;
double max_vel = 0;
double min_accel = 0;
double max_accel = 0;
std::string to_string() const {
return "ConstrainedState: {x: " + std::to_string(pose.x) +
", y: " + std::to_string(pose.y) +
", yaw: " + std::to_string(pose.yaw) +
", k: " + std::to_string(curvature) +
", dist: " + std::to_string(distance) +
", v: " + std::to_string(max_vel) +
", min_a: " + std::to_string(min_accel) +
", max_a: " + std::to_string(max_accel) + "}";
}
};
/**
* The actual function called by the "generate" functions.
*
* @param start An iterator pointing to the first ControlVector in the path
* @param end An iterator pointting to the last ControlVector in the path
*
* @return The points from each path concatenated together
*/
template <class Iter>
std::vector<ProfilePoint> _generate(Iter start, Iter end, bool fast);
public:
/**
* Performs the "naive" generation step.
*
* This step calculates the spline polynomials that fit within the
* SplineGenerator's acceleration and jerk constraints and returns the points
* that form the curve.
*/
std::vector<GeneratedPoint>
gen_raw_path(ControlVector& start, ControlVector& end, bool fast);
/**
* Imposes a linear motion profile on the raw path.
*
* This step creates the velocity and acceleration values to command the robot
* at each point along the curve.
*/
std::vector<ProfilePoint>
parameterize(const ControlVector start,
const ControlVector end,
const std::vector<GeneratedPoint>& raw_path,
const double preferred_start_vel,
const double preferred_end_vel,
const double start_time);
/**
* Finds the new timestamps for each point along the curve based on the motion
* profile.
*/
std::vector<ProfilePoint>
integrate_constrained_states(std::vector<ConstrainedState> constrainedStates);
/**
* Finds the ProfilePoint on the profiled curve for the given timestamp.
*
* This with interpolate between points on the curve if a point with an exact
* matching timestamp is not found.
*/
ProfilePoint get_point_at_time(const ControlVector start,
const ControlVector end,
std::vector<ProfilePoint> points,
double t);
/**
* Linearly interpolates between points along the profiled curve.
*/
ProfilePoint lerp_point(QuinticPolynomial x_qp,
QuinticPolynomial y_qp,
ProfilePoint start,
ProfilePoint end,
double i);
/**
* Returns the spline curve for the given control vectors and path duration.
*/
QuinticPolynomial get_x_spline(const ControlVector start,
const ControlVector end,
const double duration);
QuinticPolynomial get_y_spline(const ControlVector start,
const ControlVector end,
const double duration);
/**
* Applies the general constraints and model constraints to the given state.
*/
void enforce_accel_lims(ConstrainedState* state);
/**
* Imposes the motion profile constraints on a segment of the path from the
* perspective of iterating forwards through the path.
*/
void forward_pass(ConstrainedState* predecessor, ConstrainedState* successor);
/**
* Imposes the motion profile constraints on a segment of the path from the
* perspective of iterating backwards through the path.
*/
void backward_pass(ConstrainedState* predecessor,
ConstrainedState* successor);
/**
* Calculates the final velocity for a path segment.
*/
double vf(double vi, double a, double ds);
/**
* Calculates the initial acceleration needed to match the segments'
* velocities.
*/
double ai(double vf, double vi, double s);
/**
* Values that are closer to each other than this value are considered equal.
*/
static constexpr double K_EPSILON = 1e-5;
};
} // namespace squiggles
#endif