steak/include/okapi/api/units/QPressure.hpp
2024-09-18 13:05:17 -04:00

45 lines
1.4 KiB
C++

/*
* This code is a modified version of Benjamin Jurke's work in 2015. You can read his blog post
* here:
* https://benjaminjurke.com/content/articles/2015/compile-time-numerical-unit-dimension-checking/
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
#pragma once
#include "okapi/api/units/QAcceleration.hpp"
#include "okapi/api/units/QArea.hpp"
#include "okapi/api/units/QMass.hpp"
#include "okapi/api/units/RQuantity.hpp"
namespace okapi {
QUANTITY_TYPE(1, -1, -2, 0, QPressure)
constexpr QPressure pascal(1.0);
constexpr QPressure bar = 100000 * pascal;
constexpr QPressure psi = pound * G / inch2;
inline namespace literals {
constexpr QPressure operator"" _Pa(long double x) {
return QPressure(x);
}
constexpr QPressure operator"" _Pa(unsigned long long int x) {
return QPressure(static_cast<double>(x));
}
constexpr QPressure operator"" _bar(long double x) {
return static_cast<double>(x) * bar;
}
constexpr QPressure operator"" _bar(unsigned long long int x) {
return static_cast<double>(x) * bar;
}
constexpr QPressure operator"" _psi(long double x) {
return static_cast<double>(x) * psi;
}
constexpr QPressure operator"" _psi(unsigned long long int x) {
return static_cast<double>(x) * psi;
}
} // namespace literals
} // namespace okapi