/** * \file main.h * * Contains common definitions and header files used throughout your PROS * project. * * Copyright (c) 2017-2021, Purdue University ACM SIGBots. * All rights reserved. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef _PROS_MAIN_H_ #define _PROS_MAIN_H_ /** * If defined, some commonly used enums will have preprocessor macros which give * a shorter, more convenient naming pattern. If this isn't desired, simply * comment the following line out. * * For instance, E_CONTROLLER_MASTER has a shorter name: CONTROLLER_MASTER. * E_CONTROLLER_MASTER is pedantically correct within the PROS styleguide, but * not convienent for most student programmers. */ #define PROS_USE_SIMPLE_NAMES /** * If defined, C++ literals will be available for use. All literals are in the * pros::literals namespace. * * For instance, you can do `4_mtr = 50` to set motor 4's target velocity to 50 */ #define PROS_USE_LITERALS #include "api.h" /** * You should add more #includes here */ //#include "okapi/api.hpp" //#include "pros/api_legacy.h" #include "EZ-Template/api.hpp" // More includes here... #include "autons.hpp" /** * If you find doing pros::Motor() to be tedious and you'd prefer just to do * Motor, you can use the namespace with the following commented out line. * * IMPORTANT: Only the okapi or pros namespace may be used, not both * concurrently! The okapi namespace will export all symbols inside the pros * namespace. */ // using namespace pros; // using namespace pros::literals; // using namespace okapi; // using namespace ez; using namespace okapi::literals; /** * Prototypes for the competition control tasks are redefined here to ensure * that they can be called from user code (i.e. calling autonomous from a * button press in opcontrol() for testing purposes). */ #ifdef __cplusplus extern "C" { #endif void autonomous(void); void initialize(void); void disabled(void); void competition_initialize(void); void opcontrol(void); #ifdef __cplusplus } #endif #ifdef __cplusplus /** * You can add C++-only headers here */ //#include #endif #endif // _PROS_MAIN_H_