steak/include/okapi/api/chassis/controller/odomChassisController.hpp

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2024-09-18 13:05:17 -04:00
/*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
#pragma once
#include "okapi/api/chassis/controller/chassisController.hpp"
#include "okapi/api/chassis/model/skidSteerModel.hpp"
#include "okapi/api/coreProsAPI.hpp"
#include "okapi/api/odometry/odometry.hpp"
#include "okapi/api/odometry/point.hpp"
#include "okapi/api/units/QSpeed.hpp"
#include "okapi/api/util/abstractRate.hpp"
#include "okapi/api/util/logging.hpp"
#include "okapi/api/util/timeUtil.hpp"
#include <atomic>
#include <memory>
#include <valarray>
namespace okapi {
class OdomChassisController : public ChassisController {
public:
/**
* Odometry based chassis controller. Starts task at the default for odometry when constructed,
* which calls `Odometry::step` every `10ms`. The default StateMode is
* `StateMode::FRAME_TRANSFORMATION`.
*
* Moves the robot around in the odom frame. Instead of telling the robot to drive forward or
* turn some amount, you instead tell it to drive to a specific point on the field or turn to
* a specific angle relative to its starting position.
*
* @param itimeUtil The TimeUtil.
* @param iodometry The Odometry instance to run in a new task.
* @param imode The new default StateMode used to interpret target points and query the Odometry
* state.
* @param imoveThreshold minimum length movement (smaller movements will be skipped)
* @param iturnThreshold minimum angle turn (smaller turns will be skipped)
*/
OdomChassisController(TimeUtil itimeUtil,
std::shared_ptr<Odometry> iodometry,
const StateMode &imode = StateMode::FRAME_TRANSFORMATION,
const QLength &imoveThreshold = 0_mm,
const QAngle &iturnThreshold = 0_deg,
std::shared_ptr<Logger> ilogger = Logger::getDefaultLogger());
~OdomChassisController() override;
OdomChassisController(const OdomChassisController &) = delete;
OdomChassisController(OdomChassisController &&other) = delete;
OdomChassisController &operator=(const OdomChassisController &other) = delete;
OdomChassisController &operator=(OdomChassisController &&other) = delete;
/**
* Drives the robot straight to a point in the odom frame.
*
* @param ipoint The target point to navigate to.
* @param ibackwards Whether to drive to the target point backwards.
* @param ioffset An offset from the target point in the direction pointing towards the robot. The
* robot will stop this far away from the target point.
*/
virtual void
driveToPoint(const Point &ipoint, bool ibackwards = false, const QLength &ioffset = 0_mm) = 0;
/**
* Turns the robot to face a point in the odom frame.
*
* @param ipoint The target point to turn to face.
*/
virtual void turnToPoint(const Point &ipoint) = 0;
/**
* Turns the robot to face an angle in the odom frame.
*
* @param iangle The angle to turn to.
*/
virtual void turnToAngle(const QAngle &iangle) = 0;
/**
* @return The current state.
*/
virtual OdomState getState() const;
/**
* Set a new state to be the current state. The default StateMode is
* `StateMode::FRAME_TRANSFORMATION`.
*
* @param istate The new state in the given format.
* @param imode The mode to treat the input state as.
*/
virtual void setState(const OdomState &istate);
/**
* Sets a default StateMode that will be used to interpret target points and query the Odometry
* state.
*
* @param imode The new default StateMode.
*/
void setDefaultStateMode(const StateMode &imode);
/**
* Set a new move threshold. Any requested movements smaller than this threshold will be skipped.
*
* @param imoveThreshold new move threshold
*/
virtual void setMoveThreshold(const QLength &imoveThreshold);
/**
* Set a new turn threshold. Any requested turns smaller than this threshold will be skipped.
*
* @param iturnTreshold new turn threshold
*/
virtual void setTurnThreshold(const QAngle &iturnTreshold);
/**
* @return The current move threshold.
*/
virtual QLength getMoveThreshold() const;
/**
* @return The current turn threshold.
*/
virtual QAngle getTurnThreshold() const;
/**
* Starts the internal odometry thread. This should not be called by normal users.
*/
void startOdomThread();
/**
* @return The underlying thread handle.
*/
CrossplatformThread *getOdomThread() const;
/**
* @return The internal odometry.
*/
std::shared_ptr<Odometry> getOdometry();
protected:
std::shared_ptr<Logger> logger;
TimeUtil timeUtil;
QLength moveThreshold;
QAngle turnThreshold;
std::shared_ptr<Odometry> odom;
CrossplatformThread *odomTask{nullptr};
std::atomic_bool dtorCalled{false};
StateMode defaultStateMode{StateMode::FRAME_TRANSFORMATION};
std::atomic_bool odomTaskRunning{false};
static void trampoline(void *context);
void loop();
};
} // namespace okapi