155 lines
5.2 KiB
C++
155 lines
5.2 KiB
C++
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/*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*/
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#pragma once
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#include "okapi/api/chassis/controller/chassisController.hpp"
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#include "okapi/api/chassis/model/skidSteerModel.hpp"
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#include "okapi/api/coreProsAPI.hpp"
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#include "okapi/api/odometry/odometry.hpp"
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#include "okapi/api/odometry/point.hpp"
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#include "okapi/api/units/QSpeed.hpp"
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#include "okapi/api/util/abstractRate.hpp"
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#include "okapi/api/util/logging.hpp"
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#include "okapi/api/util/timeUtil.hpp"
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#include <atomic>
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#include <memory>
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#include <valarray>
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namespace okapi {
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class OdomChassisController : public ChassisController {
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public:
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/**
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* Odometry based chassis controller. Starts task at the default for odometry when constructed,
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* which calls `Odometry::step` every `10ms`. The default StateMode is
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* `StateMode::FRAME_TRANSFORMATION`.
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*
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* Moves the robot around in the odom frame. Instead of telling the robot to drive forward or
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* turn some amount, you instead tell it to drive to a specific point on the field or turn to
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* a specific angle relative to its starting position.
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*
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* @param itimeUtil The TimeUtil.
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* @param iodometry The Odometry instance to run in a new task.
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* @param imode The new default StateMode used to interpret target points and query the Odometry
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* state.
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* @param imoveThreshold minimum length movement (smaller movements will be skipped)
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* @param iturnThreshold minimum angle turn (smaller turns will be skipped)
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*/
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OdomChassisController(TimeUtil itimeUtil,
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std::shared_ptr<Odometry> iodometry,
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const StateMode &imode = StateMode::FRAME_TRANSFORMATION,
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const QLength &imoveThreshold = 0_mm,
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const QAngle &iturnThreshold = 0_deg,
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std::shared_ptr<Logger> ilogger = Logger::getDefaultLogger());
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~OdomChassisController() override;
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OdomChassisController(const OdomChassisController &) = delete;
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OdomChassisController(OdomChassisController &&other) = delete;
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OdomChassisController &operator=(const OdomChassisController &other) = delete;
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OdomChassisController &operator=(OdomChassisController &&other) = delete;
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/**
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* Drives the robot straight to a point in the odom frame.
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*
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* @param ipoint The target point to navigate to.
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* @param ibackwards Whether to drive to the target point backwards.
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* @param ioffset An offset from the target point in the direction pointing towards the robot. The
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* robot will stop this far away from the target point.
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*/
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virtual void
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driveToPoint(const Point &ipoint, bool ibackwards = false, const QLength &ioffset = 0_mm) = 0;
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/**
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* Turns the robot to face a point in the odom frame.
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*
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* @param ipoint The target point to turn to face.
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*/
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virtual void turnToPoint(const Point &ipoint) = 0;
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/**
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* Turns the robot to face an angle in the odom frame.
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*
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* @param iangle The angle to turn to.
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*/
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virtual void turnToAngle(const QAngle &iangle) = 0;
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/**
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* @return The current state.
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*/
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virtual OdomState getState() const;
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/**
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* Set a new state to be the current state. The default StateMode is
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* `StateMode::FRAME_TRANSFORMATION`.
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*
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* @param istate The new state in the given format.
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* @param imode The mode to treat the input state as.
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*/
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virtual void setState(const OdomState &istate);
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/**
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* Sets a default StateMode that will be used to interpret target points and query the Odometry
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* state.
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*
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* @param imode The new default StateMode.
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*/
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void setDefaultStateMode(const StateMode &imode);
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/**
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* Set a new move threshold. Any requested movements smaller than this threshold will be skipped.
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*
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* @param imoveThreshold new move threshold
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*/
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virtual void setMoveThreshold(const QLength &imoveThreshold);
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/**
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* Set a new turn threshold. Any requested turns smaller than this threshold will be skipped.
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*
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* @param iturnTreshold new turn threshold
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*/
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virtual void setTurnThreshold(const QAngle &iturnTreshold);
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/**
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* @return The current move threshold.
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*/
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virtual QLength getMoveThreshold() const;
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/**
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* @return The current turn threshold.
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*/
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virtual QAngle getTurnThreshold() const;
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/**
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* Starts the internal odometry thread. This should not be called by normal users.
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*/
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void startOdomThread();
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/**
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* @return The underlying thread handle.
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*/
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CrossplatformThread *getOdomThread() const;
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/**
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* @return The internal odometry.
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*/
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std::shared_ptr<Odometry> getOdometry();
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protected:
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std::shared_ptr<Logger> logger;
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TimeUtil timeUtil;
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QLength moveThreshold;
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QAngle turnThreshold;
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std::shared_ptr<Odometry> odom;
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CrossplatformThread *odomTask{nullptr};
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std::atomic_bool dtorCalled{false};
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StateMode defaultStateMode{StateMode::FRAME_TRANSFORMATION};
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std::atomic_bool odomTaskRunning{false};
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static void trampoline(void *context);
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void loop();
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};
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} // namespace okapi
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