89 lines
2.3 KiB
C
89 lines
2.3 KiB
C
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/**
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* \file main.h
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*
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* Contains common definitions and header files used throughout your PROS
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* project.
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*
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* Copyright (c) 2017-2021, Purdue University ACM SIGBots.
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* All rights reserved.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*/
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#ifndef _PROS_MAIN_H_
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#define _PROS_MAIN_H_
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/**
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* If defined, some commonly used enums will have preprocessor macros which give
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* a shorter, more convenient naming pattern. If this isn't desired, simply
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* comment the following line out.
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*
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* For instance, E_CONTROLLER_MASTER has a shorter name: CONTROLLER_MASTER.
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* E_CONTROLLER_MASTER is pedantically correct within the PROS styleguide, but
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* not convienent for most student programmers.
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*/
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#define PROS_USE_SIMPLE_NAMES
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/**
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* If defined, C++ literals will be available for use. All literals are in the
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* pros::literals namespace.
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*
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* For instance, you can do `4_mtr = 50` to set motor 4's target velocity to 50
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*/
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#define PROS_USE_LITERALS
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#include "api.h"
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/**
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* You should add more #includes here
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*/
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//#include "okapi/api.hpp"
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//#include "pros/api_legacy.h"
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#include "EZ-Template/api.hpp"
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// More includes here...
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#include "autons.hpp"
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/**
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* If you find doing pros::Motor() to be tedious and you'd prefer just to do
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* Motor, you can use the namespace with the following commented out line.
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*
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* IMPORTANT: Only the okapi or pros namespace may be used, not both
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* concurrently! The okapi namespace will export all symbols inside the pros
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* namespace.
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*/
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// using namespace pros;
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// using namespace pros::literals;
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// using namespace okapi;
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// using namespace ez;
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using namespace okapi::literals;
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/**
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* Prototypes for the competition control tasks are redefined here to ensure
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* that they can be called from user code (i.e. calling autonomous from a
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* button press in opcontrol() for testing purposes).
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*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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void autonomous(void);
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void initialize(void);
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void disabled(void);
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void competition_initialize(void);
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void opcontrol(void);
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#ifdef __cplusplus
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}
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#endif
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#ifdef __cplusplus
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/**
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* You can add C++-only headers here
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*/
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//#include <iostream>
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#endif
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#endif // _PROS_MAIN_H_
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